Showing posts with label land. Show all posts
Showing posts with label land. Show all posts

Friday, February 20, 2009

Is Land too expensive in Second Life?


... The monthly tiered fees to Linden Labs, that is, I am not going to go into any land market discussion ...

Considering that SL is a unique service (all the open source clones don't offer anything near the quality of SL in any respect and in that light land-prices have to be considered even more expensive in alternative grids) the answer is clearly no, otherwise the demand would not hold up in the way it does.

But what about the creator's perspective? Once you got used to detailed building - maybe fell addicted when playing around in a standalone Opensim, where prim count doesn't play ANY role at all ... it's hard to keep up with land purchases if one wants to make and use prim intensive creations in THE main grid.

Since my new installation of standalone OS isn't running as desired anyway, I was going through a bit of a prim turkey, so the fresh construction site mentioned in my last post comes as a welcome opportunity to tinker with some stuffs I hope Pinkpink is going to find useful and/or inspiring in her efforts. ... I am not so sure about that 300 prim truss I built today though ... But it turns out to be easy to prove to her that 1/8th of a sim is NOT actually really BIG for a project like a gallery ... some truss here, some fish there, and half the prims are a gone. LOL? or WTF?

While not surprising me in itself, it still reminds me of my own chronic shortage on prim allowance and also brings to mind Ann Otoole's blog-post in which she compares SL to RL costs. 

So, do I wish monthly land fees would be lowered? YES? But do I also want LL to invest in modern servers and other infrastructure that will keep the grid running and improve on it? Um, yes too! That means I cannot answer my question "Is Land too expensive in Second Life?" myself ... I politely pass it on to Linden Labs then ...

Wednesday, February 18, 2009

Mainland Routine

Today I came across a classic example of the landcutting and extortion that was addressed in a recent Linden Lab policy update ...
In a first step in the development of a video gallery of sorts for the russian RL gallery Cyland, Pinkpink Sorbet was about to buy a ca. 1/8sim parcel in Chronocules, when I incidentally discovered a 16sqm parcel hiding on the map under a for sale icon (which I have kinda always on) in the few seconds the map was loading and the icon not yet displaying. Over this 16sqm parcel was hovering a rotating for sale sign, which was reported for visual spam and promptly removed by LL within hours and which Pinkpink had originally thought was for the >8000sqm parcel.
Remains the fact the parcel is set for sale for a whopping 7.500L$, and that the owner has banlines up which hinders passage up to 50m altitude!
It will be interesting to see how this works out and how the policy update will affect this particular parcel ...
Updates on the Cyland project will be posted as it progresses.